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Decorative and background — canvas, WebGL, cursor-reactive fields.
6 components
A dot that tracks the pointer with a ring trailing on a spring, swelling over anything clickable. Plus labelled presence cursors for multiplayer.
Grid of labels where a single coloured highlight glides to whichever cell you point at.
WebGL shader that dissolves one image into another as you scroll past it.
Tech-stack orbit: labelled nodes revolve on concentric rings around a centre logo, pausable on hover.
A slow caustic water surface for sitting behind content — always moving, never asking for attention.
Real water: the pointer dents a simulated surface and the ripples bend what is behind them, rather than drawing rings on top.